Martin's Dream

Martin's Dream is the personal section of the Dreamscape belonging to Martin Willard, and one of the main location of Chapter 5. It is a science fiction inspired maze designed to trap Victor, created by of Martin's fondness for sci-fi and personal issues regarding his disability, manipulated by the Dream Machine.

In the Game
The maze is first entered in Chapter 5, alongside the dream of ext door neighbour Selma Theed. At first there only appears to be a single room, but hidden doors can be found against the walls. These doors lead onto different rooms as the game progresses, revealing new objects such as lasers, prisms and a futuristic gun that shrinks Victor down. At certain points, the Dream Machine will speak to Victor and discourage him from continuing further.

There are multiple holes in the floor around the maze, where the entity known as Legion can be found, and a larger rift that meets the Black Wall, a giant wall of television screens that mark the barrier between the maze and Selma's Dream.

Most of the maze is not actually solved; Victor uses his dream walking skills to turn himself into a giant and bypasses it entirely.